Skyrim: Dawnguard Review

It’s been way too long since I’ve written a post on here. Now that I’m back, let me tell you about what I’ve been playing lately! If you have any friends that play Skyrim, then you’ve probably heard about a little DLC pack that just came out called Dawnguard. It’s the first DLC that has come out for Skyrim, and it doesn’t disappoint.

If you don’t know what Dawnguard is about, I’ll give you a quick summary. While wandering through Skyrim, your character is approached by a member of the Dawnguard, a group of vampire hunters. They have chosen to recruit more soldiers in an attempt to wipe out the spreading vampire problem, and naturally, you’re chosen to join them. You are asked to speak to their leader, and when you do, you are given a task to show your usefulness. While on this quest, you meet another character who has a certain fancy for blood (I won’t give away too much because I don’t want to spoil anything for you). They have a different goal on their agenda, and instead, want you to meet their vampire lord and work for them instead. This is when you get to choose: join the hunters? Or the Hunted?

Personally, I wanted to see what it would be like to become a vampire lord, so I joined the vampires (although I’m going to go back and try the other side too). One thing that they’ve done in this DLC that I thought was quite brilliant is the fact that they’ve acknowledged that most players at this point are fairly high levels. Well, since they’ve given us a brand new perk tree, which differs depending on which side you choose¬†(in my case, it was vampire-specific perks), one would assume that it would be hard to access these perks if we are already high levels. Well luckily, Bethesda has some pretty smart workers, so they’ve thought of a way around the problem. Instead of unlocking these perks via leveling up, you unlock them by using your faction specific abilities, like the vampire lord’s “life drain” ability, or a good ol’ fashioned blood sucking. The more you use your powers, the quicker you unlock the perks.

Now that I’ve finished the DLC quests (at least one faction’s side of it), I can truly say that you will get your money out of this DLC. It gives the player hours and hours of extra play time, and even more so if you consider the fact that you can go back and play the other faction’s quests as well. After all, if you want all of the extra achievements (which I do), you HAVE to play through both sides of the story. This was a great piece of content for Skyrim. Once you see the vast worlds that they’ve created just for this DLC pack, you’ll understand why they’ve taken so long to release it. I would definitely give this pack a 10 out of 10.

Leave an Opinion

Your email address will not be published.

Note: Opinions are moderated to prevent spam.
It may take some time before your comment appears.