Halo 4 Gameplay Video & Multiplayer Preview

Note: This is an old preview of Halo 4 before the game came out. Therefore, some of this info is incorrect. Thanks for stopping by!

If you haven’t seen the gameplay trailer for Halo 4 yet, check out this video. It’s the mission that they showed to us when we saw it at E3, but they gave us some extra information about it while we watched. Today I’ll be relaying all of the information they gave to me, as well as what my impressions were about the multiplayer match that I was able to play.

I won’t give you a play-by-play article of what you just watched, but I will point out some of the important information. For instance, the first large ship that you saw is called the UNSC Infinity, which will play a large part in single player and multiplayer. Due to a new graphics engine that 343 Industries has built, the whole game will look much better. The planet that Master Chief is on is a forerunner planet called “Requiem,” and is the site of the introduction of a whole new enemy: The Prometheans (although the covenant are still present). At first, you saw the “crawlers,” as well as the powerful “knight” and his sidekick, the “watcher.” You also saw a variant of the knight called the “knight lancer,” which we were told was only one of the many variants of enemies we’ll see in the final game. Some of the new weapons include the light rifle (seen first), and the scattershot (seen second). If you’re interested in Master Chief’s new abilities, you’ve already seen one of them. In the last gameplay scene, the enemy is shown glowing red. This is called Promethean vision, and is one of many unique abilities in Halo 4.

This is the UNSC Infinity. I’m sure we’ll be hearing a lot more about this ship as we get closer to the game’s launch date.

Now, let’s talk multiplayer. Continue reading

Halo 4 Avatar Armor Giveaway

UPDATE: I just picked a winner for the contest and his name is James G! (@heykuda on Twitter). Thank you all for participating, I really appreciate it! I’d give you all a code if I could! If I get any other items to give away, I’ll announce it on here or on Facebook/Twitter.

So I’ve been trying to figure out a giveaway that’s easy to put together, because shipping stuff can sometimes get complicated. Well now I have a code for Halo 4 avatar armor (which you were only able to get if you attended E3), and so I’ve decided to give it away! I’ve put together a little contest, and we’ll see how it does. If I don’t get a lot of entries, I’ll change up the rules a bit, but this is what we’ve got so far: I’ve posted a picture on all of my profiles on different social networking sites (Facebook/Google+/Twitter), and all you have to do is share the picture and tell me what you favorite Halo game was! Also, since you’ve already found my site, you can just comment on here as well (but I would recommend doing it on the other sites as well)! Later this week, if we have enough entries, I’ll randomly select a winner. Sound good? So here we go! Below is a copy of the picture you should be looking for, and on the top right of any page on this site, you’ll find little buttons with social networking icons (Facebook, Twitter, etc.). Click on any given one to get forwarded to my page on that social network. It’s as easy as that! Thanks for playing!

E3 2012 Summary

Where to begin… I’ve seen so much in the past 3 days. I guess I’ll just start by saying that I’ve never been to anything quite like E3 before. The whole atmosphere is just mesmerizing. I’ve had multiple celebrities walk right by me, and I’m pretty sure I was on national television at one point. It’s a shame that it’s not open to the public anymore, but I do understand why. Even though E3 only for the workers in the gaming industry, it’s already packed with people. When some people have to wait in line for 4 hours to see a 15 minute preview of a game, I can understand why companies wouldn’t want any more bodies at the even. That being said, I was extremely lucky to be able to attend.

Outside the LA Convention Center. What a beautiful sight!

My first day was basically a scouting day. I wanted to at least see where everything was, and take lots of pictures. That way, I didn’t have to worry about taking pictures/getting lost during the next 2 days. I walked around the whole event multiple times (and this is a LARGE event), and played some games as well. I played some of the smaller games with shorter lines because I didn’t want to waste my whole first day waiting in a line. I did, however, stand in line for Call of Duty: Black Ops II because at the time, the line was fairly short and I knew it was going to be much longer later in the day. I also checked out G4 while they were filming, because that was one thing that I definitely wanted to see while I was there. On my second day, I waited in the lines for the bigger games, like Assassins Creed III and Halo 4, which took a lot of the time out of my day (about 2 hours per line!). On the last day, I stood in a couple more long lines, including Gears of War: Judgement, and checked out some other smaller games again. I also tried to grab as much swag on the last day as I possibly could.

I think the best way to go about describing all of the games I saw is by putting them all as separate subheadings and putting a description after each one. That way, if your looking for a specific game that I saw, you can easily find it. Oh, and just to clarify, these games are in no particular order. I’m just typing them out as I think of them. Continue reading

Microsoft’s Press Briefing At E3 2012

From Usher performing, to Master Chief making a comeback, today had a lot of cool content displayed at the Microsoft press briefing. I’m sure you’ve already heard TONS of news about E3 from TV and other websites, so I’m just going to take this time to talk about what my favorite moments were at the Microsoft press briefing. If you think I missed something important, post a comment below!

Microsoft started of their show with a demo of Halo 4 gameplay footage. They showed some significant changes, including new weapons and an all new enemy. The next game shown was Splinter Cell: Blacklist. It seems like the Splinter Cell franchise is slowly getting more and more action-oriented, instead of just stealthy. We saw that a bit with the last game, and it looks like we’re getting even more action in this one. The only thing I didn’t like was the Kinect integration into the game. Once again, it feels like they stuck in Kinect integration after-the-fact. I mean, do we really need to yell out “hey you!” to our Kinect in order to get someone’s attention in the game? It just feels unnecessary. Another game filled with action was Gears of War: Judgement, based on the Gears character Baird’s past. We still don’t know a whole lot about gameplay, but I’ll be sure to keep an eye out at E3. Continue reading