Bioshock 2 Review

I finally got around to playing Bioshock 2 the other day, and I was kind of disappointed. It just didn’t have the same eeriness that the first one did. I guess it could be because of the fact that in this one, you play as a big daddy, and so you don’t have that same vulnerable feeling when you’re in a giant metal suit. I just never felt like I was fully immersed in the story, like I was with the first one. I felt as if this one was too “go here, shoot this. Then go here and shoot this,” whereas the first was more of a “go here, but take your time, enjoy yourself, and walk through the city to get there” kind of gameplay. I remember catching myself multiple times just admiring the environment in the first game. I rarely did that in this one. I did however, still appreciate the story. It was very compelling and I think being a big daddy within the game threw a huge twist in the story, but I just didn’t feel the same about it. I just can’t wrap my head around what the problem was. I also tried the online mode, and it was pretty fun, but it didn’t have much instruction, so I had to learn as I went, which was a little annoying. Don’t think that this review is mostly negative though. It still had great qualities. The graphics were nice, the story was great, and it even had a few little RPG elements in it, where your choices affected the game’s ending sequence. I just didn’t get involved in it as I wished I could have. However, even through all of the negative aspects in the game, I would still recommend this game to others. It’s a pretty quick play through, and you can pick it up for around 11 dollars at GameStop (or probably any other retailer for that matter). Can’t do much better than that!

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